Unity freeze on finished exporting eclipse project
I just finished my game for android, and i want to export it to eclipse in order to add google play services and advertisment, but when i build the game unity freeze when it had finished the build...
View ArticleFailed repacking when building android game
Since i'm desperate and i've obtain nothing googling the problem, i have to ask what should i do about this: Error building Player: CommandInvokationFailure: Failed to re-package resources. See the...
View ArticleNamespace GooglePlayGames could not be found
I'll try my best to describe my issue: Using this plugin and following [this][1] guide i'm trying to implement google play service on my game, but google's code is written in c# and my game is entirely...
View ArticleRotating guiTexture around a point in circle
Not knowing where to turn, i decide to post a question here I got an empty gameObject where is located at (0.5, 0.5, 0), this gameObject also have a script, which create a random number of 2d texture...
View ArticleGoogle play authentication failed after adding keystore
Ok, in order to log google play in my game i call Social.Active.localUser.Authenticate(authentication); Which refer to function authentication(succes : boolean){ if (succes) { googleAuthenticated =...
View ArticleWhy is my character controller speed frame dipendent?
This is the script that i use to move my 2d player object: function UpdateMove(){ //X if (IsPressingRight()){ currentSpeedX += acceleration * Time.deltaTime; if (currentSpeedX > maxSpeed)...
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